There are no classes in Victor Vran in the typical sense of RPG games.
Specifically speaking, there is no attribute / skill tree to invest points into. There are no fixed choices when a game started / player leveled-up, which means a player can change to a totally different build by swapping all equipment.
Currently, the build system involves:
- 10 types of weapons (7 from base game, 1 from the Tome of Souls free DLC, and 2 extra from Motorhead DLC. Each comes with a regular attack and two special attacks (i.e. "skills")
- 19 types of demon powers, 12 in base game plus 7 from Motorhead DLC [needs confirmation]
- 11 outfits, 7 in base game, 1 in early-access game only and 3 from Motorhead DLC
- Various types of destiny cards which provides passive bonuses
- Potions and bombs
- Talismans
Players can mix-and-match all the above equipment to build their own demon hunters.