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[[File:Destiny Cards.png|right|200px]] |
[[File:Destiny Cards.png|right|200px]] |
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− | '''Destiny cards''' |
+ | '''Destiny cards''', or simply "card(s)", are one type of [[items]] in the game [[Victor Vran]]. When equipped, it provides passive attributes. |
+ | |||
+ | ==Attributes== |
||
+ | |||
+ | Each destiny card's main attribute(s) is determined by its type and rarity. There is no randomization. E.g. a common [[The Runner]] card always increases the player's movement speed by 20%. |
||
+ | |||
+ | ===Extra attributes=== |
||
+ | Every destiny card can have a random extra effect out of 2 groups of effects: divine and wicked. They can also be crafted onto existing normal cards with a divine or wicked powerstone or other divine/ wicked cards of the same rarity as the normal card. |
||
+ | |||
+ | Divine and wicked effects don't increase the destiny point cost of a card. |
||
+ | |||
+ | There're 8 different possible effects in each group: |
||
+ | {| class="wikitable" |
||
+ | !Divine |
||
+ | !Wicked |
||
+ | |- |
||
+ | |'''27%''' chance to get an additional drop from chests |
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+ | |Increased Dodge distance |
||
+ | |- |
||
+ | |Remove a negative condition on kill (5 seconds cooldown) |
||
+ | | '''-37%''' duration of negative conditions |
||
+ | |- |
||
+ | |Lightning strike to ranged attackers (300 damage, '''22%''' chance) that inflicts Weakness |
||
+ | |Inflict Cripple on crit ('''44%''' chance) |
||
+ | |- |
||
+ | |Gain '''280''' health when the overdrive is filled |
||
+ | |Gain Brutality when overdrive is filled ('''29%''' chance) |
||
+ | |- |
||
+ | |'''56%''' to negate a critical strike |
||
+ | |Gain '''3.90%''' of max overdrive on overkill |
||
+ | |- |
||
+ | |'''+14%''' damage when health is above 90% |
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+ | |Gain Focus for 10 seconds on overkill (30 seconds cooldown) |
||
+ | |- |
||
+ | | '''+27''' armor penetration |
||
+ | |Gain Speed for '''7 seconds''' on kill (20 seconds cooldown) |
||
+ | |- |
||
+ | |Gain Regeneration for 10 seconds when below '''37%''' health |
||
+ | |Inflict Bleeding on crit ('''33%''' chance) |
||
+ | |} |
||
+ | |||
+ | '''Note''': all values in '''bold''' is the maximum possible value when fully upgraded by transmuation. |
||
==Limit== |
==Limit== |
||
− | The player has a limited number of destiny |
+ | The player has a limited number of destiny slots and destiny points. For each card equipped, it takes one destiny slot and from 0 to 8 destiny points (depending on the card). |
− | ===Destiny |
+ | ===Destiny Slots=== |
− | The number of destiny |
+ | The number of destiny slots limit how many card a player can equip at the same time. Player can unlock more slots by leveling-up: |
{| class="wikitable" |
{| class="wikitable" |
||
− | ! Level !! Destiny |
+ | ! Level !! Destiny slots |
|- |
|- |
||
| 1 || 2 |
| 1 || 2 |
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Line 21: | Line 62: | ||
|- |
|- |
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| 30 || 5 |
| 30 || 5 |
||
+ | |- |
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+ | | 55 || 6 |
||
|} |
|} |
||
− | Also, The [[Adventurer's Outfit]] gives one more slot when equipped. |
+ | Also, The [[Adventurer's Outfit]] or [[Phil's Outfit]] gives one more slot when equipped. |
===Destiny Points=== |
===Destiny Points=== |
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Line 44: | Line 87: | ||
| 19 || 12 |
| 19 || 12 |
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|- |
|- |
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+ | | 21 || 13 |
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− | | {{tbd}} || ''need data for more levels'' |
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+ | |- |
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+ | | 23 || 14 |
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+ | |- |
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+ | | 27 || 15 |
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+ | |- |
||
+ | | 31 || 16 |
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+ | |- |
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+ | | 38 || 17 |
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|- |
|- |
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| 40 || 18 |
| 40 || 18 |
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|- |
|- |
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| 50 || 20 |
| 50 || 20 |
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− | | |
+ | |- |
+ | | 51 || 21 |
||
+ | |- |
||
+ | | 52 || 22 |
||
+ | |- |
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+ | | 57 || 23 |
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+ | |- |
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+ | | 59 || 24 |
||
+ | |} |
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− | Also, [[The Seer]] card gives 4 destiny points when equipped. |
+ | Also, [[The Seer]] card or [[Phil's Outfit]] gives 4 destiny points when equipped. If both The Seer card and Phil's Outfit are equipped at level 60, a total number of 32 destiny points are available. |
==Rarities== |
==Rarities== |
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Line 67: | Line 126: | ||
===Weapon-specific Unique Cards=== |
===Weapon-specific Unique Cards=== |
||
− | These cards are designed to work with specific types of [[weapons]]. All of them |
+ | These cards are designed to work with specific types of [[weapons]]. All of them have the [[unique]] attribute and come only in the legendary [[rarity]]. |
+ | {| style="float: left;" |
||
− | * have the [[unique]] attribute |
||
+ | ! colspan="2" | Guitar |
||
− | * come only in legendary [[rarity]] |
||
+ | |- |
||
− | * have more than one attribute other than unique |
||
+ | | style="text-align: center;" | {{DC Small|The Muse}}{{DC Small|The Bard}} |
||
+ | |} |
||
+ | {| style="float: left;" |
||
− | * [[The Blademaster]] - [[sword]] |
||
+ | !colspan="2" | Hammer |
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− | * [[The Cannon]] - [[hand mortar]] |
||
+ | |- |
||
− | * [[The Hunter]] - [[shotgun]] |
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+ | | style="text-align: center;" | {{DC Small|The Smith}}{{DC Small|The Golem}} |
||
− | * [[The Lightning]] - [[lightning gun]] |
||
+ | |} |
||
− | * [[The Magician]] - [[tome]] |
||
+ | |||
− | * [[The Reaper]] - [[scythe]] |
||
+ | {| style="float: left;" |
||
− | * [[The Smith]] - [[hammer]] |
||
+ | !colspan="2" | Hand Mortar |
||
− | * [[The Swashbuckler]] - [[rapier]] |
||
+ | |- |
||
+ | | style="text-align: center;" | {{DC Small|The Cannon}}{{DC Small|The Trebuchet}} |
||
+ | |} |
||
+ | |||
+ | {| style="float: left;" |
||
+ | !colspan="2" | Lightning Gun |
||
+ | |- |
||
+ | | style="text-align: center;" | {{DC Small|The Lightning}}{{DC Small|The Thunderstorm}} |
||
+ | |} |
||
+ | |||
+ | {| style="float: left;" |
||
+ | !colspan="2" | Revolver |
||
+ | |- |
||
+ | | style="text-align: center;" | {{DC Small|The Gunslinger}}{{DC Small|The Silver Bullet}} |
||
+ | |} |
||
+ | |||
+ | {| style="float: left;" |
||
+ | !colspan="2" | Rapier |
||
+ | |- |
||
+ | | style="text-align: center;" | {{DC Small|The Swashbuckler}}{{DC Small|The Trio}} |
||
+ | |} |
||
+ | |||
+ | {| style="float: left;" |
||
+ | !colspan="2" | Sword |
||
+ | |- |
||
+ | | style="text-align: center;" | {{DC Small|The Blademaster}}{{DC Small|The Edge}} |
||
+ | |} |
||
+ | |||
+ | {| style="float: left;" |
||
+ | !colspan="2" | Shotgun |
||
+ | |- |
||
+ | | style="text-align: center;" | {{DC Small|The Hunter}}{{DC Small|The Trigger}} |
||
+ | |} |
||
+ | |||
+ | {| style="float: left;" |
||
+ | !colspan="2" | Scythe |
||
+ | |- |
||
+ | | style="text-align: center;" | {{DC Small|The Reaper}}{{DC Small|The Harvest}} |
||
+ | |} |
||
+ | |||
+ | {| style="float: left;" |
||
+ | !colspan="3" | Tome |
||
+ | |- |
||
+ | | style="text-align: center;" | {{DC Small|The Magician}}{{DC Small|Wild Magic}}{{DC Small|The Vortex}} |
||
+ | |} |
||
+ | |||
+ | {{clear}} |
||
===Other Unique Cards=== |
===Other Unique Cards=== |
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These cards also have unique attribute. |
These cards also have unique attribute. |
||
− | + | {{DC Small|The Alchemist}} |
|
− | + | {{DC Small|The Barbarian}} |
|
− | + | {{DC Small|The Devil}} |
|
+ | {{DC Small|The Grace}} |
||
− | + | {{DC Small|The Inventor}} |
|
− | * [[The Runner]] |
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− | + | {{DC Small|The Runner}} |
|
− | + | {{DC Small|The Saint}} |
|
+ | {{DC Small|The Seer}} |
||
+ | |||
+ | {{Clear}} |
||
===Non-unique Cards=== |
===Non-unique Cards=== |
||
+ | These cards are not unique, and therefore multiple of them can be equipped at once, given enough destiny points are available. |
||
− | * [[Death]] |
||
+ | |||
− | * [[Greed]] |
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+ | {{DC Small|Death}} |
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− | * [[Hope]] |
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+ | {{DC Small|Greed}} |
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− | * [[Justice]] |
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+ | {{DC Small|Hope}} |
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⚫ | |||
+ | {{DC Small|Justice}} |
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− | * [[The Acrobat]] |
||
⚫ | |||
− | * [[The Archer]] |
||
− | + | {{DC Small|The Acrobat}} |
|
− | + | {{DC Small|The Archer}} |
|
+ | {{DC Small|The Bastion}} |
||
⚫ | |||
− | + | {{DC Small|The Beast}} |
|
+ | {{DC Small|The Bishop}} |
||
⚫ | |||
⚫ | |||
− | * [[The Knight]] |
||
− | + | {{DC Small|The Fool}} |
|
− | + | {{DC Small|The Gong}} |
|
⚫ | |||
⚫ | |||
− | + | {{DC Small|The Knight}} |
|
− | + | {{DC Small|The Moon}} |
|
− | + | {{DC Small|The Oak}} |
|
− | + | {{DC Small|The Obelisk}} |
|
− | + | {{DC Small|The Paladin}} |
|
+ | {{DC Small|The Phoenix}} |
||
⚫ | |||
⚫ | |||
+ | {{DC Small|The Slayer}} |
||
+ | {{DC Small|The Sun}} |
||
+ | {{DC Small|The Swarm}} |
||
+ | {{DC Small|The Tower}} |
||
+ | {{DC Small|The Vampire}} |
||
+ | {{DC Small|The Warrior}} |
||
⚫ | |||
+ | |||
[[Category:Destiny cards]] |
[[Category:Destiny cards]] |
Revision as of 10:06, 24 May 2020
Destiny cards, or simply "card(s)", are one type of items in the game Victor Vran. When equipped, it provides passive attributes.
Attributes
Each destiny card's main attribute(s) is determined by its type and rarity. There is no randomization. E.g. a common The Runner card always increases the player's movement speed by 20%.
Extra attributes
Every destiny card can have a random extra effect out of 2 groups of effects: divine and wicked. They can also be crafted onto existing normal cards with a divine or wicked powerstone or other divine/ wicked cards of the same rarity as the normal card.
Divine and wicked effects don't increase the destiny point cost of a card.
There're 8 different possible effects in each group:
Divine | Wicked |
---|---|
27% chance to get an additional drop from chests | Increased Dodge distance |
Remove a negative condition on kill (5 seconds cooldown) | -37% duration of negative conditions |
Lightning strike to ranged attackers (300 damage, 22% chance) that inflicts Weakness | Inflict Cripple on crit (44% chance) |
Gain 280 health when the overdrive is filled | Gain Brutality when overdrive is filled (29% chance) |
56% to negate a critical strike | Gain 3.90% of max overdrive on overkill |
+14% damage when health is above 90% | Gain Focus for 10 seconds on overkill (30 seconds cooldown) |
+27 armor penetration | Gain Speed for 7 seconds on kill (20 seconds cooldown) |
Gain Regeneration for 10 seconds when below 37% health | Inflict Bleeding on crit (33% chance) |
Note: all values in bold is the maximum possible value when fully upgraded by transmuation.
Limit
The player has a limited number of destiny slots and destiny points. For each card equipped, it takes one destiny slot and from 0 to 8 destiny points (depending on the card).
Destiny Slots
The number of destiny slots limit how many card a player can equip at the same time. Player can unlock more slots by leveling-up:
Level | Destiny slots |
---|---|
1 | 2 |
10 | 3 |
20 | 4 |
30 | 5 |
55 | 6 |
Also, The Adventurer's Outfit or Phil's Outfit gives one more slot when equipped.
Destiny Points
The sum of destiny points of all equipped destiny cards must not exceed the player's available destiny points which can be increased by leveling-up:
Level | Destiny Points |
---|---|
1 | 4 |
5 | 6 |
9 | 8 |
11 | 10 |
17 | 11 |
19 | 12 |
21 | 13 |
23 | 14 |
27 | 15 |
31 | 16 |
38 | 17 |
40 | 18 |
45 | 19 |
50 | 20 |
51 | 21 |
52 | 22 |
57 | 23 |
59 | 24 |
Also, The Seer card or Phil's Outfit gives 4 destiny points when equipped. If both The Seer card and Phil's Outfit are equipped at level 60, a total number of 32 destiny points are available.
Rarities
Destiny cards come in all 4 rarities. A certain kind of destiny card's rarity is limited. E.g.
- Hope card comes in all 4 rarities.
- Greed card comes only in uncommon and rare rarities. There are no legendary or common Greed cards.
- The Runner card comes only in common rarity.
List of destiny cards
Weapon-specific Unique Cards
These cards are designed to work with specific types of weapons. All of them have the unique attribute and come only in the legendary rarity.
Guitar | ||||
---|---|---|---|---|
|
Hammer | ||||
---|---|---|---|---|
|
Hand Mortar | ||||
---|---|---|---|---|
|
Lightning Gun | ||||
---|---|---|---|---|
|
Revolver | ||||
---|---|---|---|---|
|
Rapier | ||||
---|---|---|---|---|
|
Sword | ||||
---|---|---|---|---|
|
Shotgun | ||||
---|---|---|---|---|
|
Scythe | ||||
---|---|---|---|---|
|
Tome | ||||||
---|---|---|---|---|---|---|
|
Other Unique Cards
These cards also have unique attribute.
The Alchemist |
The Barbarian |
The Devil |
The Grace |
The Inventor |
The Runner |
The Saint |
The Seer |
Non-unique Cards
These cards are not unique, and therefore multiple of them can be equipped at once, given enough destiny points are available.
Death |
Greed |
Hope |
Justice |
Strength |
The Acrobat |
The Archer |
The Bastion |
The Beast |
The Bishop |
The Executioner |
The Fool |
The Gong |
The Guardian |
The Knight |
The Moon |
The Oak |
The Obelisk |
The Paladin |
The Phoenix |
The Rogue |
The Slayer |
The Sun |
The Swarm |
The Tower |
The Vampire |
The Warrior |
Wildcard |